Light 
								
							 
						 
						
							
							
							
							
								
							
							
								367bce3596 
								
							 
						 
						
							
							
								
								TintedTextureRendererProgram  
							
							 
							
							... 
							
							
							
							- I want to die, please just kill me and end my fucking suffering.... 
							
						 
						
							2021-08-05 21:24:20 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light3039 
								
							 
						 
						
							
							
							
							
								
							
							
								f46cf23550 
								
							 
						 
						
							
							
								
								Linux fix  
							
							 
							
							
							
						 
						
							2021-08-03 17:34:45 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light3039 
								
							 
						 
						
							
							
							
							
								
							
							
								786535bac7 
								
							 
						 
						
							
							
								
								Updated ImGui  
							
							 
							
							
							
						 
						
							2021-08-02 23:34:02 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light3039 
								
							 
						 
						
							
							
							
							
								
							
							
								2e6beb9239 
								
							 
						 
						
							
							
								
								head reset  
							
							 
							
							
							
						 
						
							2021-08-02 22:47:23 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								06c728644f 
								
							 
						 
						
							
							
								
								SceneCamera Properties  
							
							 
							
							... 
							
							
							
							- PropertiesPanel now support SceneCamera component
- Added perspective support to SceneCamera 
							
						 
						
							2021-08-02 12:18:00 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								54c195dae0 
								
							 
						 
						
							
							
								
								PropertiesPanel  
							
							 
							
							... 
							
							
							
							- Added PropertiesPanel 
							
						 
						
							2021-08-01 16:55:26 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								0c8b26360a 
								
							 
						 
						
							
							
								
								New Events, Fixes  
							
							 
							
							... 
							
							
							
							- Added SetCharEvent
- Added KeyRepeatEVent
- Fixed ImGui not picking keys from io.KeyMap because it gets assigned to VK_**
      keys from windows after ImGui_ImplWin32_Init call, had to re-assign them back
      to Key::** (glfw key codes)...
- Removed UserInterface::OnInput
- Maintenance 
							
						 
						
							2021-08-01 16:43:59 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								42f26ac59e 
								
							 
						 
						
							
							
								
								Maintenance  
							
							 
							
							... 
							
							
							
							- Added LIGHT_OPENGL_ENABLE_SHADER_INFO_LOG to config.h
- Some maintenance 
							
						 
						
							2021-08-01 11:57:51 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								fb4ba5c8bc 
								
							 
						 
						
							
							
								
								SceneHierarchyPanel  
							
							 
							
							... 
							
							
							
							- Added Panel
- Added SceneHierarchyPanel 
							
						 
						
							2021-07-31 11:03:31 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								8367150145 
								
							 
						 
						
							
							
								
								TagComponent  
							
							 
							
							... 
							
							
							
							- Added TagComponent 
							
						 
						
							2021-07-31 11:02:59 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								c846e48c71 
								
							 
						 
						
							
							
								
								NativeScript, NativeScriptComponent  
							
							 
							
							... 
							
							
							
							- Added NativeScript
- Added NativeScriptComponent
- Minor changes to clearing back buffer's color 
							
						 
						
							2021-07-31 09:37:09 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								aab0c7b958 
								
							 
						 
						
							
							
								
								CameraComponent, SceneCamera  
							
							 
							
							... 
							
							
							
							- Added CameraComponent
- Added SceneCamera
- Renamed the previous Camera to OrthographicCamera
- Added Camera
- Renderer now takes a Camera* for projection and mat4& for view
- Scene::OnRender now takes in an optional Framebuffer to render to
- Minor tidying 
							
						 
						
							2021-07-30 14:40:34 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								98184d358f 
								
							 
						 
						
							
							
								
								DrawQuad Transform  
							
							 
							
							... 
							
							
							
							- DraqQuadImpl functions now call a non-static DrawQuadFinal function with a mat4
      transform matrix 
							
						 
						
							2021-07-30 12:49:48 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								931a3a168c 
								
							 
						 
						
							
							
								
								Components Folder  
							
							 
							
							... 
							
							
							
							- Created a header file for each component inside a Components folder
- Fixed entt::entity's default value being entt::entity() to entt::null
- Minor tidying for DebugTrap 
							
						 
						
							2021-07-30 11:20:52 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								9033ceffa1 
								
							 
						 
						
							
							
								
								Major changes  
							
							 
							
							... 
							
							
							
							- Major maintenance 
							
						 
						
							2021-07-29 17:12:13 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								ec8669d3fe 
								
							 
						 
						
							
							
								
								VertexLayout  
							
							 
							
							... 
							
							
							
							- Added Byte and UByte types to VertexLayout
- Changed sizeof(int/float...) to sizeof(GLint, GLfloat...) in glVertexLayout 
							
						 
						
							2021-07-29 09:16:30 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Christopher Besch 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f4b932a8f0 
								
							 
						 
						
							
							
								
								Fixed namespaces -> now compiles on linux  
							
							 
							
							
							
						 
						
							2021-07-27 11:47:33 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								40355ebfc2 
								
							 
						 
						
							
							
								
								Minor changes  
							
							 
							
							... 
							
							
							
							- Minor fixes
- Minor maintenance 
							
						 
						
							2021-07-27 11:32:01 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								c34f5e03f0 
								
							 
						 
						
							
							
								
								KeyCodes, MouseCodes  
							
							 
							
							... 
							
							
							
							- Added nameless enums for KeyCodes and MouseCodes
- Removed InputCodes 
							
						 
						
							2021-07-26 12:34:35 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								55869f6106 
								
							 
						 
						
							
							
								
								Ref, Scope  
							
							 
							
							... 
							
							
							
							- Changed all std::unique_ptr/shared_ptr stuff to use Ref/Scope
- Fixed the Logger.h include in Base.h problem 
							
						 
						
							2021-07-26 11:43:37 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								0360d094d2 
								
							 
						 
						
							
							
								
								Ref. Scope  
							
							 
							
							... 
							
							
							
							- Added Ref<T> and Scope<T> types to replace the std::shared_ptr<T> and
      std::unique_ptr<T>, currently it is being used as an alias 
							
						 
						
							2021-07-26 10:00:29 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								8287b89fad 
								
							 
						 
						
							
							
								
								Scene System  
							
							 
							
							... 
							
							
							
							- Added Scene
- Added Entity
- Added Components
      * TransformComponent
      * SpriteRendererComponent
- Minor fixes 
							
						 
						
							2021-07-25 17:50:08 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								b54afb6046 
								
							 
						 
						
							
							
								
								Added EnTT  
							
							 
							
							... 
							
							
							
							- Added EnTT
- Minor maintenance and fixes 
							
						 
						
							2021-07-24 13:54:50 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								4abde46290 
								
							 
						 
						
							
							
								
								Camera ClearColor  
							
							 
							
							... 
							
							
							
							- Camera now has a clear color
- The backbuffer is now cleared using the currently bound camera's
      clear color 
							
						 
						
							2021-07-24 10:00:15 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light3039 
								
							 
						 
						
							
							
							
							
								
							
							
								0513ae009f 
								
							 
						 
						
							
							
								
								Linux BuildScripts  
							
							 
							
							... 
							
							
							
							- Added a Linux folder for BuildScripts
      * premake
      * gmake.sh
      * codelite.sh 
							
						 
						
							2021-07-23 16:44:30 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								d6a400e05a 
								
							 
						 
						
							
							
								
								stb_image  
							
							 
							
							... 
							
							
							
							- Moved stb_image implementation section from .h file to a .c file 
							
						 
						
							2021-07-24 08:55:50 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								2121e0ea16 
								
							 
						 
						
							
							
								
								stb_image Project  
							
							 
							
							... 
							
							
							
							- stb_image is now built inside a project as a static library 
							
						 
						
							2021-07-23 15:03:47 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								42d58089d9 
								
							 
						 
						
							
							
								
								Removed ddxgidebug.dll  
							
							 
							
							
							
						 
						
							2021-07-23 12:51:39 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								aafd176a87 
								
							 
						 
						
							
							
								
								Updated GLFW Submodule  
							
							 
							
							
							
						 
						
							2021-07-23 12:03:39 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								1d87d71a06 
								
							 
						 
						
							
							
								
								Updated ImGui Submodule  
							
							 
							
							
							
						 
						
							2021-07-23 11:42:17 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								ffc29bec77 
								
							 
						 
						
							
							
								
								Maintenance  
							
							 
							
							... 
							
							
							
							- Removed change log (was horrible idea D:)
- Fixed some premake mistakes
- Fixed a typo
- Enabled MultiProcessorCompile for windows builds 
							
						 
						
							2021-07-23 11:22:01 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								0d28451010 
								
							 
						 
						
							
							
								
								premake5  
							
							 
							
							... 
							
							
							
							- Moved premake5 Windows builds to BuildScripts/Windows
- Renamed premake5.lua files build.lua 
							
						 
						
							2021-07-23 10:33:51 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								9701b08cc3 
								
							 
						 
						
							
							
								
								Maintenance  
							
							 
							
							... 
							
							
							
							- ImGui ini file handling and .gitignore
- Minor maintenance 
							
						 
						
							2021-07-23 10:11:20 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								8e39b82642 
								
							 
						 
						
							
							
								
								Deleted Logs  
							
							 
							
							
							
						 
						
							2021-07-23 09:44:49 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								5cc82f1558 
								
							 
						 
						
							
							
								
								Maintenance  
							
							 
							
							... 
							
							
							
							- Added 'Get*Ref()' to 'dxSharedContext'
- Fixed 'dxFramebuffer::Resize' not resizing :/
- Fixed 'dxFrameBuffer::BindAsTarget' not setting the viewport
- Fixed 'dxRenderCommand::SetViewport()' not resizing the swapchain's
      buffer
- Improved 'dxGraphicsContext''s debug interface
-  Removed most of the 'ComPtr's in 'dxGraphicsContext',  they can be
      accessed with the 'm_SharedContext' 
							
						 
						
							2021-07-22 13:00:41 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								aac2c51bd5 
								
							 
						 
						
							
							
								
								Input  
							
							 
							
							... 
							
							
							
							- Added 'Input'
- Added <InputCodes>
- The 'MirrorLayer''s ImGuiWindow, "GameView" will not receive/react to
      input events if the window is not focused 
							
						 
						
							2021-07-21 20:03:39 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								43b2f72ded 
								
							 
						 
						
							
							
								
								Layer Improvements  
							
							 
							
							... 
							
							
							
							- Added 'Layer::OnEvent()', 'Layer' now handles an event by itself and
      doesn't need another class to determine the event's type
- Added reverse iterators 'rend()' and 'rbegin()' to 'LayerStack'
- Removed 'LayerStack::On*()', 'LayerStack' is meant to be a data
      structure for the layers,
- 'Layer::On*Event()' are now protected and called by 'Layer::OnEvent()'
- 'Application' now handles iterating through the 'Layer's
      and calling the update/on* functions
- Fixed a typo where in 'Mirror' where the name of the 'MirrorLayer' was
      "SandboxLayer" instead of "MirrorLayer" 
							
						 
						
							2021-07-21 15:14:22 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								2967cf5675 
								
							 
						 
						
							
							
								
								Failed engine/client assertion  
							
							 
							
							... 
							
							
							
							- Separated 'FailedAssertion' into 'FailedEngineAssertion' and
      'FailedClientAssertion'
- Minor adjustment to the change log 
							
						 
						
							2021-07-21 13:52:30 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								ac8c515b06 
								
							 
						 
						
							
							
								
								Merge branch 'main' of  https://github.com/Light3039/Light  into main  
							
							 
							
							
							
						 
						
							2021-07-21 13:36:27 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								919764cef7 
								
							 
						 
						
							
							
								
								LT_BERAK  
							
							 
							
							... 
							
							
							
							- Added the 'LT_BERAK' macro, a portable debug-trap 
							
						 
						
							2021-07-21 13:34:34 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								abd52cdfee 
								
							 
						 
						
							
							
								
								Update Base.h  
							
							 
							
							... 
							
							
							
							- Fixed a commit mistake 
							
						 
						
							2021-07-21 13:28:47 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								58ee71e0d8 
								
							 
						 
						
							
							
								
								Change log  
							
							 
							
							... 
							
							
							
							- Added Change log 
							
						 
						
							2021-07-21 13:27:29 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								2061abadd8 
								
							 
						 
						
							
							
								
								Framebuffer resizing  
							
							 
							
							... 
							
							
							
							- Added 'Camera::OnResize()' for keeping the aspect ratio updated to
      prevent streching/squashing the scene
- Added 'FrameBuffe::Resize()'
- Enabled ImGui docking and viewport
- 'MirrorLayer::m_Camera' & 'MirrorLayer::m_Framebuffer' now adjust their properties
      when ImGui's available region changes 
							
						 
						
							2021-07-16 19:59:14 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								e8b86931b2 
								
							 
						 
						
							
							
								
								Update LightEngine.h  
							
							 
							
							
							
						 
						
							2021-07-15 16:02:41 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								0b19b1aa30 
								
							 
						 
						
							
							
								
								Mirror  
							
							 
							
							... 
							
							
							
							- Added Mirror:
      Mirror is the LightEngine's editor >w< (cuz it reflects light uwu) 
							
						 
						
							2021-07-15 15:56:30 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								271f3b2075 
								
							 
						 
						
							
							
								
								Framebuffer  
							
							 
							
							... 
							
							
							
							- Added 'Framebuffer'
- Added an optional 'FrameBuffer' parameter to'Renderer::BeginScene'
- Added 'RenderCommand::DefaultTargetFramebuffer()'
- Added static 'GraphicsContext::GetSharedContext()'
- Fixed 'dxBlender' by changing 'DestBlendAlpha' from D3D11_BLEND_ZERO
       to D3D11_BLEND_ONE
- Fixed 'glRenderCommand::ClearBackBuffer()' by calling glClear before
      glClearColor
- 'Application::GameLoop' now updates the ui ._. 
							
						 
						
							2021-07-15 15:46:28 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								590c319d4d 
								
							 
						 
						
							
							
								
								Instrumentor  
							
							 
							
							... 
							
							
							
							- 'Instrumentor' now creates a directory for the specified session path
- Added <filesystem> to <ltpch> 
							
						 
						
							2021-07-15 01:10:50 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								dff6bec35c 
								
							 
						 
						
							
							
								
								fml  
							
							 
							
							
							
						 
						
							2021-07-14 03:33:32 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								123160c13b 
								
							 
						 
						
							
							
								
								Work for fucks sake  
							
							 
							
							
							
						 
						
							2021-07-14 03:31:56 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								929358e420 
								
							 
						 
						
							
							
								
								Submodules  
							
							 
							
							
							
						 
						
							2021-07-14 03:29:55 +04:30