Dependency free, bleeding edge game engine.
				
			
		
				- Moved premake5 Windows builds to BuildScripts/Windows - Renamed premake5.lua files build.lua  | 
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| BuildScripts | ||
| Dependencies | ||
| Engine | ||
| Mirror | ||
| Sandbox | ||
| .gitignore | ||
| .gitmodules | ||
| README.md | ||
Light
A 2D cross-platform game engine
Supported Graphics APIs
- OpenGL
 - DirectX
 
Will support:
- Vulkan
 - Metal
 
Supported Operating Systems
- Windows
 - Linux
 
Will support:
- Mac
 
Getting Started
- Run 
git clone --recurse-submodules -j4 https://github.com/Light3039/Light - Open BuildScripts folder and build the project
 - Use the Sandbox project (a Demo project will be added soon)
 
Acknowledgments
Huge thanks to these people:
- TheCherno for teaching C++, OpenGL and GameEngine development
 - Chili for teaching DirectX
 - JoeyDeVriez for creating learnopengl.com