light/README.md
2021-09-15 14:06:01 +04:30

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# Light
A Cross-Platform, Cross-GraphicsAPI Game Engine
## Supported Graphics APIs
* OpenGL
* DirectX
Will support:
* Vulkan (under development)
* Metal (maybe not...)
## Supported Operating Systems
* Windows
* Linux (Won't compile ATM)
Will support:
* Mac
## Getting Started
### Prerequisites
* CMake (duh)
* C++ 20
* OpenGL 4.5 or higher
* DirectX 11 support on Windows machines
### Getting the project
```bash
git clone --recurse-submodules -j4 https://github.com/Light3039/Light <folder_name>
# if you cloned non-recursively then run "git submodule update --init"
cd <folder_name>/CMake
cmake ..
```
## Acknowledgments
Huge thanks to these people:
* [TheCherno](https://www.youtube.com/channel/UCQ-W1KE9EYfdxhL6S4twUNw) for teaching C++, OpenGL and GameEngine development
* [Chili](https://www.youtube.com/channel/UCsyHonfwHi4fLb2lkq0DEAA) for teaching DirectX
* [JoeyDeVriez](https://learnopengl.com/) for creating learnopengl.com