2021-05-26 18:39:40 +04:30
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#include <LightEngine.h>
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2021-05-27 10:41:32 +04:30
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class SandboxLayer : public Light::Layer
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2021-05-26 18:39:40 +04:30
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{
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public:
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2021-05-27 10:41:32 +04:30
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SandboxLayer(const std::string& name): Light::Layer(name) {}
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2021-05-26 18:39:40 +04:30
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2021-06-13 19:35:48 +04:30
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void OnRender() override
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{
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Light::Renderer::DrawQuad(glm::vec3(-0.5f, -0.5f, 0.0f), glm::vec2(1.f, 1.f), glm::vec4(1.12f, 1.41f, 1.72f, 1.0f));
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2021-06-21 18:39:19 +04:30
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Light::Renderer::DrawQuad(glm::vec3(-0.75f, -0.75f, 0.0f), glm::vec2(0.7f, 0.1f), glm::vec4(1.f, .2f, .2f, 1.0f));
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Light::Renderer::DrawQuad(glm::vec3(0.2f, 0.5f, 0.0f), glm::vec2(0.6f, 0.6f), glm::vec4(.2f, 1.f, .2f, 1.0f));
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Light::Renderer::DrawQuad(glm::vec3(-0.3f, 0.2f, 0.0f), glm::vec2(.4f, .4f), glm::vec4(.2f, 2.f, 1.f, 1.0f));
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2021-06-13 19:35:48 +04:30
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}
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2021-05-26 18:39:40 +04:30
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};
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