23 lines
330 B
C++
23 lines
330 B
C++
#pragma once
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#include <renderer/graphics_context.hpp>
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struct GLFWwindow;
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namespace lt {
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class glGraphicsContext: public GraphicsContext
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{
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public:
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glGraphicsContext(GLFWwindow *windowHandle);
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void log_debug_data() override;
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private:
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GLFWwindow *m_window_handle;
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void set_debug_message_callback();
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};
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} // namespace lt
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