dx
|
build: fix build on Windows using msvc compiler
|
2025-07-12 14:40:10 +03:30 |
gl
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
programs
|
style: fix clang-format from Windows
|
2025-07-12 19:24:11 +03:30 |
blender.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
buffers.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
framebuffer.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
render_command.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
renderer.hpp
|
style: rename a directory
|
2025-07-11 01:04:37 +03:30 |
shader.hpp
|
style: rename namespace Light to lt
|
2025-07-11 00:05:48 +03:30 |
shared_context.hpp
|
style: apply clang-format v20
|
2025-07-11 14:05:59 +03:30 |
texture.hpp
|
style: rename namespace Light to lt
|
2025-07-11 00:05:48 +03:30 |
vertex_layout.hpp
|
style: rename namespace Light to lt
|
2025-07-11 00:05:48 +03:30 |