32 lines
		
	
	
	
		
			456 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			456 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include <d3d11.h>
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#include <ui/ui.hpp>
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#include <wrl.h>
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struct GLFWwindow;
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namespace lt {
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class dxSharedContext;
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class dxUserInterface: public UserInterface
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{
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public:
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	dxUserInterface() = default;
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	~dxUserInterface();
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	void platform_implementation(
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	    GLFWwindow *windowHandle,
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	    Ref<SharedContext> sharedContext
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	) override;
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	void begin() override;
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	void end() override;
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	void log_debug_data() override;
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};
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} // namespace lt
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