46 lines
		
	
	
	
		
			575 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			575 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
 | 
						|
 | 
						|
#include <ecs/entity.hpp>
 | 
						|
 | 
						|
namespace lt {
 | 
						|
 | 
						|
class NativeScript
 | 
						|
{
 | 
						|
public:
 | 
						|
	friend class Scene;
 | 
						|
 | 
						|
	NativeScript() = default;
 | 
						|
 | 
						|
	virtual ~NativeScript() = default;
 | 
						|
 | 
						|
	[[nodiscard]] auto get_uid() const -> unsigned int
 | 
						|
	{
 | 
						|
		return m_unique_identifier;
 | 
						|
	}
 | 
						|
 | 
						|
	template<typename t>
 | 
						|
	auto GetComponent() -> t &
 | 
						|
	{
 | 
						|
		return m_entity.get_component<t>();
 | 
						|
	}
 | 
						|
 | 
						|
protected:
 | 
						|
	virtual void on_create()
 | 
						|
	{
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void on_destroy()
 | 
						|
	{
 | 
						|
	}
 | 
						|
 | 
						|
	virtual void on_update(float ts)
 | 
						|
	{
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	Entity m_entity;
 | 
						|
 | 
						|
	unsigned int m_unique_identifier = 0; // :#todo
 | 
						|
};
 | 
						|
 | 
						|
} // namespace lt
 |