- Added ConstantBuffers - Updated GLAD to have GL_ARB_shading_language_420pack extensions
71 lines
No EOL
1.4 KiB
C++
71 lines
No EOL
1.4 KiB
C++
#pragma once
|
|
|
|
#include "Base.h"
|
|
#include "Graphics/Buffers.h"
|
|
|
|
#include <d3d11.h>
|
|
#include <wrl.h>
|
|
|
|
namespace Light {
|
|
|
|
class dxSharedContext;
|
|
|
|
//* INDEX_BUFFER *//
|
|
class dxConstantBuffer : public ConstantBuffer
|
|
{
|
|
private:
|
|
std::shared_ptr<dxSharedContext> m_Context;
|
|
|
|
Microsoft::WRL::ComPtr<ID3D11Buffer> m_Buffer;
|
|
D3D11_MAPPED_SUBRESOURCE m_Map;
|
|
|
|
unsigned int m_Index;
|
|
|
|
public:
|
|
dxConstantBuffer(ConstantBufferIndex index, unsigned int size, std::shared_ptr<dxSharedContext> sharedContext);
|
|
|
|
void Bind() override;
|
|
|
|
void* Map() override;
|
|
void UnMap() override;
|
|
};
|
|
|
|
//* VERTEX_BUFFER *//
|
|
class dxVertexBuffer : public VertexBuffer
|
|
{
|
|
private:
|
|
std::shared_ptr<dxSharedContext> m_Context;
|
|
|
|
Microsoft::WRL::ComPtr<ID3D11Buffer> m_Buffer;
|
|
D3D11_MAPPED_SUBRESOURCE m_Map;
|
|
|
|
unsigned int m_Stride;
|
|
|
|
public:
|
|
dxVertexBuffer(float* vertices, unsigned int stride, unsigned int count, std::shared_ptr<dxSharedContext> sharedContext);
|
|
~dxVertexBuffer();
|
|
|
|
void* Map() override;
|
|
void UnMap() override;
|
|
|
|
void Bind() override;
|
|
void UnBind() override;
|
|
};
|
|
|
|
//* INDEX_BUFFER *//
|
|
class dxIndexBuffer : public IndexBuffer
|
|
{
|
|
private:
|
|
std::shared_ptr<dxSharedContext> m_Context;
|
|
|
|
Microsoft::WRL::ComPtr<ID3D11Buffer> m_Buffer;
|
|
|
|
public:
|
|
dxIndexBuffer(unsigned int* indices, unsigned int count, std::shared_ptr<dxSharedContext> sharedContext);
|
|
~dxIndexBuffer();
|
|
|
|
void Bind() override;
|
|
void UnBind() override;
|
|
};
|
|
|
|
} |