light/Engine
Light 8447e5dab2 UUID
- Added UUID
- Fixed SceneSerializer texture de-serialization with a temporary solution
- Added GetEntityByTag to Scene
- Added 'editorlayer.yaml' as a Scene to the Mirror project
- EditorLayer no longer generates entities, rather it loads them from 'editorlayer.yaml'
2021-10-07 01:13:18 +03:30
..
res Implemented ShaderConductor into Shaders 2021-09-13 12:17:26 +04:30
src UUID 2021-10-07 01:13:18 +03:30
CMakeLists.txt Scene Serialization 2021-10-05 13:44:32 +03:30