43 lines
		
	
	
	
		
			896 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
	
		
			896 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
 | 
						|
 | 
						|
#include <ecs/entity.hpp>
 | 
						|
#include <memory/pointer_types/null_on_move.hpp>
 | 
						|
#include <renderer/backend/vk/vulkan.hpp>
 | 
						|
#include <renderer/frontend/context/instance.hpp>
 | 
						|
#include <renderer/frontend/context/surface.hpp>
 | 
						|
 | 
						|
namespace lt::renderer::vk {
 | 
						|
 | 
						|
class Instance;
 | 
						|
 | 
						|
class Surface: public ISurface
 | 
						|
{
 | 
						|
public:
 | 
						|
	Surface(IInstance *instance, const ecs::Entity &surface_entity);
 | 
						|
 | 
						|
	~Surface() override;
 | 
						|
 | 
						|
	Surface(Surface &&) = default;
 | 
						|
 | 
						|
	Surface(const Surface &) = delete;
 | 
						|
 | 
						|
	auto operator=(Surface &&) -> Surface & = default;
 | 
						|
 | 
						|
	auto operator=(const Surface &) const -> Surface & = delete;
 | 
						|
 | 
						|
	[[nodiscard]] auto vk() const -> VkSurfaceKHR
 | 
						|
	{
 | 
						|
		return m_surface;
 | 
						|
	}
 | 
						|
 | 
						|
	[[nodiscard]] auto get_framebuffer_size() const -> math::uvec2 override;
 | 
						|
 | 
						|
private:
 | 
						|
	class Instance *m_instance {};
 | 
						|
 | 
						|
	VkSurfaceKHR m_surface = VK_NULL_HANDLE;
 | 
						|
 | 
						|
	ecs::Entity m_surface_entity;
 | 
						|
};
 | 
						|
 | 
						|
} // namespace lt::renderer::vk
 |