30 lines
		
	
	
	
		
			527 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
	
		
			527 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
 | 
						|
 | 
						|
#include <d3d11.h>
 | 
						|
#include <renderer/blender.hpp>
 | 
						|
#include <wrl.h>
 | 
						|
 | 
						|
namespace lt {
 | 
						|
 | 
						|
class dxSharedContext;
 | 
						|
 | 
						|
class dxBlender: public Blender
 | 
						|
{
 | 
						|
public:
 | 
						|
	dxBlender(Ref<dxSharedContext> sharedContext);
 | 
						|
 | 
						|
	void enable(BlendFactor srcFactor, BlendFactor dstFactor) override;
 | 
						|
 | 
						|
	void disable() override;
 | 
						|
 | 
						|
private:
 | 
						|
	Ref<dxSharedContext> m_context;
 | 
						|
 | 
						|
	const std::unordered_map<BlendFactor, D3D11_BLEND> m_factor_map;
 | 
						|
 | 
						|
	Microsoft::WRL::ComPtr<ID3D11BlendState> m_blend_state;
 | 
						|
 | 
						|
	D3D11_BLEND_DESC m_desc;
 | 
						|
};
 | 
						|
 | 
						|
} // namespace lt
 |