21 lines
		
	
	
	
		
			616 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
	
		
			616 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <renderer/backend/vk/context/device.hpp>
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#include <renderer/frontend/context/device.hpp>
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namespace lt::renderer {
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[[nodiscard]] /* static */ auto IDevice::create(Api target_api, IGpu *gpu, ISurface *surface)
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    -> memory::Scope<IDevice>
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{
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	ensure(gpu, "Failed to create renderer::IDevice: null gpu");
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	ensure(surface, "Failed to create renderer::IDevice: null surface");
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	switch (target_api)
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	{
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	case Api::vulkan: return memory::create_scope<vk::Device>(gpu, surface);
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	case Api::none:
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	case Api::metal:
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	case Api::direct_x: throw std::runtime_error { "Invalid API" };
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	}
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}
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} // namespace lt::renderer
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