45 lines
860 B
C++
45 lines
860 B
C++
#pragma once
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#include <engine/core/window.hpp>
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struct GLFWwindow;
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namespace Light {
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class Event;
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class WindowResizedEvent;
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class wWindow: public Window
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{
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public:
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wWindow(std::function<void(Event &)> callback);
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~wWindow();
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void poll_events() override;
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void on_event(const Event &event) override;
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void set_properties(const WindowProperties &properties, bool overrideVisibility = false)
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override;
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void set_title(const std::string &title) override;
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void set_size(const glm::uvec2 &size, bool additive = false) override;
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void set_v_sync(bool vsync, bool toggle = false) override;
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void set_visibility(bool visible, bool toggle = false) override;
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private:
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GLFWwindow *m_handle;
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std::function<void(Event &)> m_event_callback;
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void on_window_resize(const WindowResizedEvent &event);
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void bind_glfw_events();
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};
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} // namespace Light
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