light/modules/camera/include/camera/camera.hpp

34 lines
531 B
C++

#pragma once
#include <glm/glm.hpp>
namespace Light {
class Camera
{
public:
Camera() = default;
[[nodiscard]] auto get_projection() const -> const glm::mat4 &
{
return m_projection;
}
[[nodiscard]] auto get_background_color() const -> const glm::vec4 &
{
return m_background_color;
}
void set_background_color(const glm::vec4 &color)
{
m_background_color = color;
}
protected:
glm::mat4 m_projection {};
private:
glm::vec4 m_background_color = glm::vec4(1.0f, 0.0f, 0.0f, 1.0f);
};
} // namespace Light