45 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
	
		
			1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <logger/logger.hpp>
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#include <renderer/gl/texture.hpp>
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#include <renderer/texture.hpp>
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#ifdef LIGHT_PLATFORM_WINDOWS
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	#include <renderer/dx/shared_context.hpp>
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	#include <renderer/dx/texture.hpp>
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#endif
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#include <renderer/graphics_context.hpp>
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namespace lt {
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/* static */ auto Texture::create(
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    const Ref<Assets::TextureAsset> &asset,
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    const Ref<SharedContext> & /*shared_context*/
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) -> Ref<Texture>
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{
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	switch (GraphicsContext::get_graphics_api())
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	{
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	case GraphicsAPI::OpenGL: return create_ref<glTexture>(std::move(asset));
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	case GraphicsAPI::DirectX:
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		lt_win(
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		    return create_ref<dxTexture>(
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		               width,
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		               height,
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		               components,
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		               pixels,
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		               std::static_pointer_cast<dxSharedContext>(sharedContext),
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		               filePath
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		    );
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		)
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		    default
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		    : ensure(
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		          false,
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		          "Invalid/unsupported 'GraphicsAPI' {}",
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		          static_cast<uint32_t>(GraphicsContext::get_graphics_api())
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		      );
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		return nullptr;
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	}
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}
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} // namespace lt
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