light/modules/engine/CMakeLists.txt

114 lines
3.7 KiB
CMake

cmake_minimum_required(VERSION 3.16)
if(NOT WIN32)
add_library_module(engine
camera/camera.cpp
camera/ortho.cpp
camera/scene.cpp
core/application.cpp
core/uuid.cpp
debug/exceptions.cpp
debug/instrumentor.cpp
debug/logger.cpp
graphics/blender.cpp
graphics/buffers.cpp
graphics/framebuffer.cpp
graphics/graphics_context.cpp
graphics/render_command.cpp
graphics/renderer.cpp
graphics/renderer_programs/quad.cpp
graphics/renderer_programs/texture.cpp
graphics/renderer_programs/tinted_texture.cpp
graphics/shader.cpp
graphics/texture.cpp
graphics/vertex_layout.cpp
input/input.cpp
layer/layer.cpp
layer/layer_stack.cpp
platform/graphics/opengl/blender.cpp
platform/graphics/opengl/buffers.cpp
platform/graphics/opengl/framebuffers.cpp
platform/graphics/opengl/graphics_context.cpp
platform/graphics/opengl/render_command.cpp
platform/graphics/opengl/shader.cpp
platform/graphics/opengl/texture.cpp
platform/graphics/opengl/user_interface.cpp
platform/graphics/opengl/vertex_layout.cpp
platform/os/linux/l_window.cpp
scene/entity.cpp
scene/scene.cpp
time/timer.cpp
user_interface/user_interface.cpp
utils/file_manager.cpp
utils/resource_manager.cpp
utils/serializer.cpp
utils/stringifier.cpp
)
else()
add_library_module(engine
camera/camera.cpp
camera/ortho.cpp
camera/scene.cpp
core/application.cpp
core/uuid.cpp
debug/exceptions.cpp
debug/instrumentor.cpp
debug/logger.cpp
graphics/blender.cpp
graphics/buffers.cpp
graphics/framebuffer.cpp
graphics/graphics_context.cpp
graphics/render_command.cpp
graphics/renderer.cpp
graphics/renderer_programs/quad.cpp
graphics/renderer_programs/texture.cpp
graphics/renderer_programs/tinted_texture.cpp
graphics/shader.cpp
graphics/texture.cpp
graphics/vertex_layout.cpp
input/input.cpp
layer/layer.cpp
layer/layer_stack.cpp
platform/graphics/directx/blender.cpp
platform/graphics/directx/buffers.cpp
platform/graphics/directx/framebuffers.cpp
platform/graphics/directx/graphics_context.cpp
platform/graphics/directx/render_command.cpp
platform/graphics/directx/shader.cpp
platform/graphics/directx/texture.cpp
platform/graphics/directx/user_interface.cpp
platform/graphics/directx/vertex_layout.cpp
platform/graphics/opengl/blender.cpp
platform/graphics/opengl/buffers.cpp
platform/graphics/opengl/framebuffers.cpp
platform/graphics/opengl/graphics_context.cpp
platform/graphics/opengl/render_command.cpp
platform/graphics/opengl/shader.cpp
platform/graphics/opengl/texture.cpp
platform/graphics/opengl/user_interface.cpp
platform/graphics/opengl/vertex_layout.cpp
platform/os/windows/w_window.cpp
scene/entity.cpp
scene/scene.cpp
time/timer.cpp
user_interface/user_interface.cpp
utils/file_manager.cpp
utils/resource_manager.cpp
utils/serializer.cpp
utils/stringifier.cpp
)
endif()
target_link_libraries(
engine
PUBLIC glad
PUBLIC opengl::opengl
PUBLIC glfw
PUBLIC spdlog::spdlog
PUBLIC imgui
PUBLIC stb::stb
PUBLIC yaml-cpp::yaml-cpp
PUBLIC EnTT::EnTT
)
target_precompile_headers(engine PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/src/ltpch.hpp)