- Added 'Camera::OnResize()' for keeping the aspect ratio updated to
      prevent streching/squashing the scene
- Added 'FrameBuffe::Resize()'
- Enabled ImGui docking and viewport
- 'MirrorLayer::m_Camera' & 'MirrorLayer::m_Framebuffer' now adjust their properties
      when ImGui's available region changes
		
	
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| .. | ||
| res/Shaders | ||
| src | ||
| dxgidebug.dll | ||
| premake5.lua | ||