- Moved #define LT_ENGINE_RESOURCES_*_SHADER_* definitions to files
* Note: This was done so for a gcc compilation error caused by R"()" string
- Removed test print fps in 'Application::GameLoop()'
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| .. | ||
| res/Shaders | ||
| src | ||
| dxgidebug.dll | ||
| premake5.lua | ||