219 lines
5.7 KiB
C++
219 lines
5.7 KiB
C++
#include <GLFW/glfw3.h>
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#include <input/events/char.hpp>
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#include <input/events/event.hpp>
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#include <input/events/keyboard.hpp>
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#include <input/events/mouse.hpp>
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#include <input/events/window.hpp>
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#include <window/windows/window.hpp>
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namespace lt {
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Window::~Window() = default;
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auto Window::create(const std::function<void(Event &)> &callback) -> Scope<Window>
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{
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return create_scope<wWindow>(callback);
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}
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wWindow::wWindow(std::function<void(Event &)> callback)
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: m_event_callback(std::move(std::move(callback)))
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{
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ensure(glfwInit(), "Failed to initialize 'glfw'");
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 5);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
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// NOLINTNEXTLINE(cppcoreguidelines-prefer-member-initializer)
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m_handle = glfwCreateWindow(1u, 1u, "", nullptr, nullptr);
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ensure(m_handle, "Failed to create 'GLFWwindow'");
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glfwSetWindowUserPointer(m_handle, &m_event_callback);
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bind_glfw_events();
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}
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wWindow::~wWindow()
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{
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glfwDestroyWindow(m_handle);
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}
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void wWindow::poll_events()
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{
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glfwPollEvents();
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}
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void wWindow::on_event(const Event &event)
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{
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switch (event.get_event_type())
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{
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/* closed */
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case EventType::WindowClosed: b_Closed = true; break;
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/* resized */
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case EventType::WindowResized:
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on_window_resize(dynamic_cast<const WindowResizedEvent &>(event));
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break;
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default: break;
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}
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}
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void wWindow::on_window_resize(const WindowResizedEvent &event)
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{
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m_properties.size = event.get_size();
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}
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void wWindow::set_properties(const Properties &properties, bool overrideVisibility /* = false */)
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{
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// save the visibility status and re-assign if 'overrideVisibility' is false
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auto visible = overrideVisibility ? properties.visible : m_properties.visible;
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m_properties = properties;
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m_properties.visible = visible;
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// set properties
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set_title(properties.title);
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set_size(properties.size);
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set_v_sync(properties.vsync);
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set_visibility(visible);
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}
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void wWindow::set_title(const std::string &title)
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{
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m_properties.title = title;
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glfwSetWindowTitle(m_handle, title.c_str());
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}
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void wWindow::set_size(const math::uvec2 &size)
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{
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m_properties.size = size;
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glfwSetWindowSize(m_handle, static_cast<int>(size.x), static_cast<int>(size.y));
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}
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void wWindow::set_v_sync(bool vsync, bool toggle /* = false */)
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{
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m_properties.vsync = toggle ? !m_properties.vsync : vsync;
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glfwSwapInterval(m_properties.vsync);
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}
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void wWindow::set_visibility(bool visible, bool toggle)
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{
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m_properties.visible = toggle ? !m_properties.visible : visible;
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if (m_properties.visible)
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{
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glfwShowWindow(m_handle);
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}
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else
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{
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glfwHideWindow(m_handle);
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}
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}
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void wWindow::bind_glfw_events()
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{
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glfwSetCursorPosCallback(m_handle, [](GLFWwindow *window, double xpos, double ypos) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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auto event = MouseMovedEvent {
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static_cast<float>(xpos),
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static_cast<float>(ypos),
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};
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callback(event);
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});
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glfwSetMouseButtonCallback(
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m_handle,
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[](GLFWwindow *window, int button, int action, int /*mods*/) {
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std::function<void(Event &)> const callback = *(
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std::function<void(Event &)> *
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)glfwGetWindowUserPointer(window);
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if (action == GLFW_PRESS)
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{
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auto event = ButtonPressedEvent { button };
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callback(event);
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}
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else if (action == GLFW_RELEASE)
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{
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auto event = ButtonReleasedEvent { button };
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callback(event);
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}
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}
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);
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glfwSetScrollCallback(m_handle, [](GLFWwindow *window, double /*xoffset*/, double yoffset) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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auto event = WheelScrolledEvent { static_cast<float>(yoffset) };
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callback(event);
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});
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glfwSetKeyCallback(
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m_handle,
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[](GLFWwindow *window, int key, int /*scancode*/, int action, int /*mods*/) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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if (action == GLFW_PRESS)
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{
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auto event = KeyPressedEvent { key };
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callback(event);
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}
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else if (action == GLFW_RELEASE)
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{
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auto event = KeyReleasedEvent { key };
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callback(event);
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}
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}
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);
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glfwSetCharCallback(m_handle, [](GLFWwindow *window, unsigned int character) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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auto event = SetCharEvent { character };
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callback(event);
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});
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glfwSetWindowPosCallback(m_handle, [](GLFWwindow *window, int xpos, int ypos) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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auto event = WindowMovedEvent { xpos, ypos };
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callback(event);
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});
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glfwSetWindowSizeCallback(m_handle, [](GLFWwindow *window, int width, int height) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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auto event = WindowResizedEvent {
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static_cast<unsigned int>(width),
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static_cast<unsigned int>(height),
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};
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callback(event);
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});
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glfwSetWindowCloseCallback(m_handle, [](GLFWwindow *window) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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auto event = WindowClosedEvent {};
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callback(event);
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});
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glfwSetWindowFocusCallback(m_handle, [](GLFWwindow *window, int focus) {
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auto callback = *(std::function<void(Event &)> *)glfwGetWindowUserPointer(window);
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if (focus == GLFW_TRUE)
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{
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auto event = WindowGainFocusEvent {};
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callback(event);
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}
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else
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{
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auto event = WindowLostFocusEvent {};
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callback(event);
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}
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});
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}
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} // namespace lt
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