light/Engine/res/Shaders/TintedTexture
Light cc41ce24d5 Fixed glVertexBuffer
- Fixed glVertexBuffer multiplying count by size of float instead of stride
      * = Fixed TintedTexture for OpenGL
2021-08-06 07:44:48 +04:30
..
TintedTexture_PS.glsl TintedTextureRendererProgram 2021-08-05 21:24:20 +04:30
TintedTexture_PS.hlsl TintedTextureRendererProgram 2021-08-05 21:24:20 +04:30
TintedTexture_VS.glsl TintedTextureRendererProgram 2021-08-05 21:24:20 +04:30
TintedTexture_VS.hlsl Fixed glVertexBuffer 2021-08-06 07:44:48 +04:30