#pragma once
#include
#include
namespace lt {
class KeyPressedEvent: public Event
{
public:
KeyPressedEvent(int key): m_key(key)
{
}
[[nodiscard]] auto get_key() const -> int
{
return m_key;
}
[[nodiscard]] auto get_info_lt_log() const -> std::string override
{
std::stringstream ss;
ss << "KeyPressed: " << m_key;
return ss.str();
}
[[nodiscard]] auto get_event_type() const -> EventType override
{
return ::lt::EventType::KeyPressed;
}
[[nodiscard]] auto has_category(EventCategory category) const -> bool override
{
return static_cast(InputEventCategory | KeyboardEventCategory) & category;
}
private:
const int m_key;
};
class KeyRepeatEvent: public Event
{
public:
KeyRepeatEvent(int key): m_key(key)
{
}
[[nodiscard]] auto get_key() const -> int
{
return m_key;
}
[[nodiscard]] auto get_info_lt_log() const -> std::string override
{
std::stringstream ss;
ss << "KeyRepeated: " << m_key;
return ss.str();
}
[[nodiscard]] auto get_event_type() const -> EventType override
{
return ::lt::EventType::KeyRepeated;
}
[[nodiscard]] auto has_category(EventCategory category) const -> bool override
{
return static_cast(InputEventCategory | KeyboardEventCategory) & category;
}
private:
const int m_key;
};
class KeyReleasedEvent: public Event
{
public:
KeyReleasedEvent(int key): m_key(key)
{
}
[[nodiscard]] auto get_key() const -> int
{
return m_key;
}
[[nodiscard]] auto get_info_lt_log() const -> std::string override
{
std::stringstream ss;
ss << "KeyReleased: " << m_key;
return ss.str();
}
[[nodiscard]] auto get_event_type() const -> EventType override
{
return ::lt::EventType::KeyReleased;
}
[[nodiscard]] auto has_category(EventCategory category) const -> bool override
{
return static_cast(InputEventCategory | KeyboardEventCategory) & category;
}
private:
const int m_key;
};
} // namespace lt