#define LIGHT_ENTRY_POINT #include #include "SandboxLayer.h" class Sandbox : public Light::Application { public: Sandbox() { LT_CLIENT_TRACE("Sandbox::Sandbox"); Light::LayerStack::AttachLayer(new SandboxLayer("SandboxLayer")); } ~Sandbox() { LT_CLIENT_TRACE("Sandbox::~Sandbox"); } }; Light::Application* Light::CreateApplication() { return new Sandbox(); }