ci: add valgrind check #5
					 1 changed files with 0 additions and 12 deletions
				
			
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					@ -12,8 +12,6 @@ using lt::test::expect_le;
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// <1us error margin is tested manually in release builds and it works fine.
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					// <1us error margin is tested manually in release builds and it works fine.
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constexpr auto max_error_margin = std::chrono::milliseconds { 1 };
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					constexpr auto max_error_margin = std::chrono::milliseconds { 1 };
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volatile int *volatile global_leak {};
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lt::test::Suite raii = [] {
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					lt::test::Suite raii = [] {
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	using std::chrono::microseconds;
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						using std::chrono::microseconds;
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					@ -22,13 +20,6 @@ lt::test::Suite raii = [] {
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	};
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						};
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	lt::test::Case { "unhappy path throws" } = [] {
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						lt::test::Case { "unhappy path throws" } = [] {
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		global_leak = new int(42); // Allocated memory, never freed
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		global_leak = new int(42); // Allocated memory, never freed
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		global_leak = new int(42); // Allocated memory, never freed
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		global_leak = new int(42); // Allocated memory, never freed
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		global_leak = new int(42); // Allocated memory, never freed
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		global_leak = new int(42); // Allocated memory, never freed
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		global_leak = new int(42); // Allocated memory, never freed
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	};
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						};
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	lt::test::Case { "plenty" } = [] {
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						lt::test::Case { "plenty" } = [] {
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					@ -37,9 +28,6 @@ lt::test::Suite raii = [] {
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			Timer {};
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								Timer {};
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		}
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							}
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	};
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						};
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	global_leak = new int(42); // Allocated memory, never freed
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	std::cout << "Hello, Valgrind!" << *global_leak << std::endl;
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};
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					};
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lt::test::Suite reset_and_elapsed_time = [] {
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					lt::test::Suite reset_and_elapsed_time = [] {
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