Light
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271f3b2075
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Framebuffer
- Added 'Framebuffer'
- Added an optional 'FrameBuffer' parameter to'Renderer::BeginScene'
- Added 'RenderCommand::DefaultTargetFramebuffer()'
- Added static 'GraphicsContext::GetSharedContext()'
- Fixed 'dxBlender' by changing 'DestBlendAlpha' from D3D11_BLEND_ZERO
to D3D11_BLEND_ONE
- Fixed 'glRenderCommand::ClearBackBuffer()' by calling glClear before
glClearColor
- 'Application::GameLoop' now updates the ui ._.
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2021-07-15 15:46:28 +04:30 |
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