Commit graph

8 commits

Author SHA1 Message Date
cd886aa8c9
refactor: flatten directory structure
Some checks reported errors
continuous-integration/drone/push Build was killed
2025-07-20 04:46:15 +03:30
f9ce347ca0
feat: initial math module implementation
refactor: replace glm with built-in math library
2025-07-17 10:44:00 +03:30
a88aa739b1
fix: build issues with NULL on some compilers
Some checks reported errors
continuous-integration/drone/push Build was killed
2025-07-16 11:31:58 +03:30
c96eeecfe6
style: fix clang-format from Windows
All checks were successful
continuous-integration/drone/push Build is passing
2025-07-12 19:24:11 +03:30
933ac514a0
build: fix build on Windows using msvc compiler
Some checks failed
continuous-integration/drone/push Build is failing
2025-07-12 14:40:10 +03:30
30c9196af0
style: rename namespace Light to lt 2025-07-11 00:05:48 +03:30
b572b61f4b
refactor: asset loading/caching 2025-07-10 21:51:17 +03:30
3c87b1cd06
refactor: modularization of the engine (wip) 2025-07-10 13:29:03 +03:30
Renamed from modules/engine/src/platform/graphics/opengl/shader.cpp (Browse further)