Commit graph

5 commits

Author SHA1 Message Date
Light
eb00566953 Implemented ShaderConductor into Shaders
- glShader now uses ShaderConductor and compiles from .hlsl files
- Added Shader::Stage enum
- Removed .glsl files
- Improvements to CMakeLists files
- Maintenance
2021-09-13 12:17:26 +04:30
Light
9033ceffa1 Major changes
- Major maintenance
2021-07-29 17:12:13 +04:30
Light
b8ca0099cb Camera
- Added 'Camera'
- Added 'SetuniformMat4' to the 'Shader' , this is a temporary solution
- Added u_ViewProjection to glsl shaders

- Fixed 'Application's' placeholder delta time
- Fixed glfwKeyEvent returning KeyReleasedEvent on GLFW_REPEAT

- Note: Camera is not supported for DirectX for the time being due to hlsl not
       supporting uniforms like glsl
2021-07-05 01:59:18 +04:30
Light3039
752258366d FileManager 2021-05-31 19:09:27 +04:30
Light3039
f3fe4c3713 Assertion 2021-05-27 19:54:05 +04:30