Commit graph

6 commits

Author SHA1 Message Date
Light
9033ceffa1 Major changes
- Major maintenance
2021-07-29 17:12:13 +04:30
Light
5cc82f1558 Maintenance
- Added 'Get*Ref()' to 'dxSharedContext'

- Fixed 'dxFramebuffer::Resize' not resizing :/
- Fixed 'dxFrameBuffer::BindAsTarget' not setting the viewport
- Fixed 'dxRenderCommand::SetViewport()' not resizing the swapchain's
      buffer

- Improved 'dxGraphicsContext''s debug interface

-  Removed most of the 'ComPtr's in 'dxGraphicsContext',  they can be
      accessed with the 'm_SharedContext'
2021-07-22 13:00:41 +04:30
Light
2ab97d3863 Major Maintenance
- Major tidying
- Moved 'RendererProgram' classes out of the 'Renderer' class
- Moved 'RenderCommand' member variable out of 'GraphicsContext' and into
       the 'Renderer' class as a unique_ptr. results in 'Renderer' taking a
       windowHandle for construction
- Defined new macros for max quads in 'Renderer.h'
- Added the 'Stringifier' to 'Base.h'
- Added the 'ResourceManager' to the 'LightEngine.h'
- Application now logs the current file directory
- Fixed the forward declaration in GraphicsContext
- Fixed the debug break in Base.h
- Fixed 'dxShader' not logging compile errors
- 'glVertexLayout' now takes in a shared_ptr for 'VertexBuffer'
- 'glShader' now logs the shader compilation errors properly
- 'dxVertexLayout' now takes in a shared_ptr for 'Shader"
- Modified 'dxSharedContext' members to be private and made getters for them
- 'dxRenderCommand::SwapBuffers' now throws dxException for
       DXGI_ERROR_DEVICE_REMOD error
2021-07-01 19:25:46 +04:30
Light
fcfe73923d Major changes
- Major tidying
- Some fixes
-
2021-06-19 15:12:42 +04:30
Light3039
2f560239cb DirectX 2021-06-02 17:20:15 +04:30
Light3039
ce1aa29e0e DirectX Context 2021-06-02 09:07:45 +04:30