Commit graph

4 commits

Author SHA1 Message Date
Light
74a6035c32 Scene Serialization
- Scenes can now be serialized and de-serialized into .yaml files
- Added yaml-cpp as Dependency
2021-10-05 13:44:32 +03:30
Light
9033ceffa1 Major changes
- Major maintenance
2021-07-29 17:12:13 +04:30
Light
2ab97d3863 Major Maintenance
- Major tidying
- Moved 'RendererProgram' classes out of the 'Renderer' class
- Moved 'RenderCommand' member variable out of 'GraphicsContext' and into
       the 'Renderer' class as a unique_ptr. results in 'Renderer' taking a
       windowHandle for construction
- Defined new macros for max quads in 'Renderer.h'
- Added the 'Stringifier' to 'Base.h'
- Added the 'ResourceManager' to the 'LightEngine.h'
- Application now logs the current file directory
- Fixed the forward declaration in GraphicsContext
- Fixed the debug break in Base.h
- Fixed 'dxShader' not logging compile errors
- 'glVertexLayout' now takes in a shared_ptr for 'VertexBuffer'
- 'glShader' now logs the shader compilation errors properly
- 'dxVertexLayout' now takes in a shared_ptr for 'Shader"
- Modified 'dxSharedContext' members to be private and made getters for them
- 'dxRenderCommand::SwapBuffers' now throws dxException for
       DXGI_ERROR_DEVICE_REMOD error
2021-07-01 19:25:46 +04:30
Light
c9352407e1 Textures
- Added Texture and glTexture class ( no dx implementation yet )
- Added TextureRendererProgram to Renderer
- Added LoadTexture to ResourceManager
- Added TextureShader
- Added awesomeface.png
- Removed unused shader files from Sandbox/res
- Fixed gladLoadGLLoader call in glGraphicsContext
- Enabled alpha blending in glGraphicsContext
- Added stb_image library
2021-06-29 11:01:11 +04:30