Light 
								
							 
						 
						
							
							
							
							
								
							
							
								eb00566953 
								
							 
						 
						
							
							
								
								Implemented ShaderConductor into Shaders  
							
							 
							
							... 
							
							
							
							- glShader now uses ShaderConductor and compiles from .hlsl files
- Added Shader::Stage enum
- Removed .glsl files
- Improvements to CMakeLists files
- Maintenance 
							
						 
						
							2021-09-13 12:17:26 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								98184d358f 
								
							 
						 
						
							
							
								
								DrawQuad Transform  
							
							 
							
							... 
							
							
							
							- DraqQuadImpl functions now call a non-static DrawQuadFinal function with a mat4
      transform matrix 
							
						 
						
							2021-07-30 12:49:48 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								8287b89fad 
								
							 
						 
						
							
							
								
								Scene System  
							
							 
							
							... 
							
							
							
							- Added Scene
- Added Entity
- Added Components
      * TransformComponent
      * SpriteRendererComponent
- Minor fixes 
							
						 
						
							2021-07-25 17:50:08 +04:30  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Light 
								
							 
						 
						
							
							
							
							
								
							
							
								033a3b1dd1 
								
							 
						 
						
							
							
								
								Shader files: hlsl & glsl  
							
							 
							
							... 
							
							
							
							- Moved #define LT_ENGINE_RESOURCES_*_SHADER_* definitions to files
       * Note: This was done so for a gcc compilation error caused by R"()" string
- Removed test print fps in  'Application::GameLoop()' 
							
						 
						
							2021-07-10 19:59:27 +04:30