Commit graph

11 commits

Author SHA1 Message Date
Light
b8ca0099cb Camera
- Added 'Camera'
- Added 'SetuniformMat4' to the 'Shader' , this is a temporary solution
- Added u_ViewProjection to glsl shaders

- Fixed 'Application's' placeholder delta time
- Fixed glfwKeyEvent returning KeyReleasedEvent on GLFW_REPEAT

- Note: Camera is not supported for DirectX for the time being due to hlsl not
       supporting uniforms like glsl
2021-07-05 01:59:18 +04:30
Light3039
a682523076 Initial Linux Support 2021-06-26 13:09:11 +04:30
Light
fcfe73923d Major changes
- Major tidying
- Some fixes
-
2021-06-19 15:12:42 +04:30
Light
a3092c476c Batch Rendering & IndexBuffers & RendererProgram 2021-06-13 19:35:48 +04:30
Light3039
2f560239cb DirectX 2021-06-02 17:20:15 +04:30
Light3039
cefe62be9f Initial Log 2021-06-01 11:23:41 +04:30
Light3039
f511f6d771 First Triangle! 2021-05-30 16:45:54 +04:30
Light3039
9ae205ac82 VertexBuffer 2021-05-28 05:12:23 +04:30
Light3039
ab92d8abc2 Maintenance 2021-05-27 18:55:30 +04:30
Light3039
d4a9a0366f ImGui Events 2021-05-27 12:51:39 +04:30
Light3039
4621f86cb2 ImGui & UserInterface class 2021-05-27 10:41:32 +04:30