refactor: fix some static analysis errors
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3066153d6c
commit
bd8a111607
4 changed files with 12 additions and 17 deletions
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@ -10,15 +10,16 @@ Pass::Pass(
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const lt::assets::ShaderAsset &vertex_shader,
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const lt::assets::ShaderAsset &fragment_shader
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)
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: m_device(static_cast<Device *>(device)), m_layout(m_device->create_pipeline_layout(
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VkPipelineLayoutCreateInfo {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.setLayoutCount = 0u,
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.pSetLayouts = nullptr,
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.pushConstantRangeCount = 0u,
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.pPushConstantRanges = nullptr,
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}
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))
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: m_device(static_cast<Device *>(device))
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, m_layout(m_device->create_pipeline_layout(
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VkPipelineLayoutCreateInfo {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
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.setLayoutCount = 0u,
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.pSetLayouts = nullptr,
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.pushConstantRangeCount = 0u,
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.pPushConstantRanges = nullptr,
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}
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))
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{
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auto *vertex_module = create_module(
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vertex_shader.unpack(lt::assets::ShaderAsset::BlobTag::code)
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@ -111,7 +112,6 @@ Pass::Pass(
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.blendConstants = { 0.0f, 0.0, 0.0, 0.0 },
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};
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auto attachment_description = VkAttachmentDescription {
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.format = static_cast<Swapchain *>(swapchain)->get_format(),
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@ -46,8 +46,7 @@ System::System(CreateInfo info)
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) };
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}
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System::~System()
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= default;
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System::~System() = default;
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void System::on_register()
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{
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@ -14,7 +14,6 @@
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#include <cfenv>
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#include <cfloat>
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#include <cinttypes>
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#include <ciso646>
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#include <climits>
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#include <clocale>
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#include <cmath>
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@ -4,10 +4,7 @@
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namespace lt::surface {
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System::System(
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memory::Ref<ecs::Registry> registry,
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memory::Ref<app::EventMediator> event_mediator
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)
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System::System(memory::Ref<ecs::Registry> registry, memory::Ref<app::EventMediator> event_mediator)
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: m_registry(std::move(registry))
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, m_event_mediator(std::move(event_mediator))
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{
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