build: fix build on windows
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This commit is contained in:
light7734 2025-07-20 07:10:08 +03:30
parent 9662f97095
commit 90a1a06bbe
Signed by: light7734
GPG key ID: 8C30176798F1A6BA

View file

@ -82,14 +82,15 @@ void AssetBrowserPanel::on_user_interface_update()
}
// Button
const auto path_str = path.string();
ImGui::TableNextColumn();
ImGui::PushID(path.c_str());
ImGui::PushID(path_str.c_str());
switch (asset_type)
{
// Directory
case AssetType::directory:
if (ImGui::ImageButton(
path.c_str(),
path_str.c_str(),
m_directory_texture->get_texture(),
ImVec2(m_file_size, m_file_size)
))
@ -101,7 +102,7 @@ void AssetBrowserPanel::on_user_interface_update()
// Scene
case AssetType::scene:
if (ImGui::ImageButton(
path.c_str(),
path_str.c_str(),
m_scene_texture->get_texture(),
ImVec2(m_file_size, m_file_size)
))
@ -115,7 +116,7 @@ void AssetBrowserPanel::on_user_interface_update()
// Image
case AssetType::image:
if (ImGui::ImageButton(
path.c_str(),
path_str.c_str(),
m_image_texture->get_texture(),
ImVec2(m_file_size, m_file_size)
))
@ -126,7 +127,7 @@ void AssetBrowserPanel::on_user_interface_update()
// Text
case AssetType::text:
if (ImGui::ImageButton(
path.c_str(),
path_str.c_str(),
m_text_texture->get_texture(),
ImVec2(m_file_size, m_file_size)
))