TagComponent
- Added TagComponent
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					 2 changed files with 26 additions and 1 deletions
				
			
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#include "Components/NativeScriptComponent.h"
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#include "Components/SpriteRendererComponent.h"
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#include "Components/TransformComponent.h"
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#include "Components/TagComponent.h"
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								Engine/src/Engine/Scene/Components/TagComponent.h
									
										
									
									
									
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										24
									
								
								Engine/src/Engine/Scene/Components/TagComponent.h
									
										
									
									
									
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#pragma once
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#include "Base/Base.h"
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namespace Light {
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	struct TagComponent
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	{
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		std::string tag = "Unnamed";
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		TagComponent() = default;
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		TagComponent(const TagComponent&) = default;
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		TagComponent(const char* _tag)
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			: tag(_tag)
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		{
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		}
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		operator std::string() { return tag; }
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		operator const std::string&() const { return tag; }
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	};
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}
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