Update README.md

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@ -3,18 +3,18 @@ A Cross-Platform, Cross-GraphicsAPI Game Engine
## Supported Graphics APIs ## Supported Graphics APIs
* OpenGL * OpenGL
* DirectX * DirectX (Will get rid of this, f* microsoft)
Will support: Will support:
* Vulkan (under development) * Vulkan (under development)
* Metal (maybe not...)
## Supported Operating Systems ## Supported Operating Systems
* Windows * Windows (Fails to build ATM, gotta get rid of DirectX)
* Linux * Linux
Will support: Will support:
* Mac * Mac (Get a real OS lol)
## Getting Started ## Getting Started
@ -22,15 +22,18 @@ Will support:
* CMake (duh) * CMake (duh)
* C++ 20 * C++ 20
* OpenGL 4.5 or higher * OpenGL 4.5 or higher
* DirectX 11 support on Windows machines
### Getting the project ### Getting the project
```bash ```bash
git clone --recurse-submodules -j4 https://github.com/Light3039/Light <folder_name> git clone --recurse-submodules https://github.com/Light3039/Light
# if you cloned non-recursively then run "git submodule update --init" # if you cloned non-recursively then run "git submodule update --init"
mkdir <folder_name>/build && cd <folder_name>/build mkdir Light/build
cd Light/build
cmake .. cmake ..
``` cmake --build . -j20
```
hmu if you wanna chat Light7734#4652
## Acknowledgments ## Acknowledgments
Huge thanks to these people: Huge thanks to these people: