refactor: remove some zombie code
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1 changed files with 0 additions and 48 deletions
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@ -60,52 +60,4 @@ auto FileManager::read_text_file(const std::string &path) -> BasicFileHandle
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return { data, static_cast<unsigned int>(size), path, name, extension };
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}
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// auto FileManager::read_image_file(const std::string &path, int32_t desiredComponents)
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// -> ImageFileHandle
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// {
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// // parse path info
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// auto name = path.substr(0, path.find('.') + -1);
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// auto extension = path.substr(path.find('.') + 1);
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//
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// // load image
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// auto width = 0;
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// auto height = 0;
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// auto fetchedComponents = 0;
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// auto *pixels = stbi_load(path.c_str(), &width, &height, &fetchedComponents, desiredComponents);
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//
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// // check
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// if (!pixels)
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// {
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// log_wrn("Failed to load image file: <{}>", path);
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// }
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// else if (fetchedComponents != desiredComponents)
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// {
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// log_wrn(
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// "Mismatch of fetched/desired components: <{}> ({}/{})",
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// name + '.' + extension,
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// fetchedComponents,
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// desiredComponents
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// );
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// }
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//
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// return ImageFileHandle(
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// pixels,
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// width * height,
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// path,
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// name,
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// extension,
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// width,
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// height,
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// fetchedComponents,
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// desiredComponents
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// );
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// }
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// void ImageFileHandle::release()
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// {
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// stbi_image_free(reinterpret_cast<void *>(m_data));
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// m_data = nullptr;
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// m_size = 0ull;
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// }
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} // namespace Light
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