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								#include <X11/keysym.h>
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								#include <app/application.hpp>
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								#include <app/entrypoint.hpp>
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								#include <app/system.hpp>
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								#include <ecs/entity.hpp>
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								#include <input/components.hpp>
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								#include <input/system.hpp>
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								#include <math/vec2.hpp>
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								#include <surface/events/keyboard.hpp>
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								#include <surface/events/surface.hpp>
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								#include <surface/system.hpp>
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								#include <time/timer.hpp>
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								namespace lt {
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								class MirrorSystem: public lt::app::ISystem
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								{
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								public:
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									MirrorSystem(
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									    Ref<ecs::Registry> registry,
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									    lt::input::InputAction::Key quit_action_key,
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									    std::array<lt::input::InputAction::Key, 4> debug_action_keys
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									)
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									    : m_registry(std::move(registry))
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									    , m_quit_action_key(quit_action_key)
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									    , m_debug_action_keys(debug_action_keys)
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									{
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										using Surface = lt::surface::SurfaceComponent;
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										using Input = lt::input::InputComponent;
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										auto view = m_registry->get_entt_registry().view<Surface, Input>();
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										view.each([&](Surface &surface, Input &input) {});
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									}
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									auto tick() -> bool override
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									{
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										using Surface = lt::surface::SurfaceComponent;
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										using Input = lt::input::InputComponent;
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										static lt::Timer timer;
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										std::this_thread::sleep_for(std::chrono::milliseconds { 10 });
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										auto should_quit = false;
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										auto view = m_registry->get_entt_registry().view<Surface, Input>();
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										view.each([&](Surface &surface, Input &input) {
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											using State = lt::input::InputAction::State;
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											const auto &[x, y] = surface.get_position();
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											const auto &[width, height] = surface.get_resolution();
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											if (input.get_action(m_quit_action_key).state == State::active)
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											{
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												log_dbg("Quit triggered! BYE!");
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												should_quit = true;
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											}
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											if (input.get_action(m_debug_action_keys[0]).state == State::active)
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											{
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												log_dbg("Deubg action 1");
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												surface.push_request(surface::ModifyPositionRequest({ x + 5, y + 5 }));
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											}
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											if (input.get_action(m_debug_action_keys[1]).state == State::active)
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											{
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												log_dbg("Deubg action 2");
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												surface.push_request(surface::ModifyPositionRequest({ x - 5, y - 5 }));
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											}
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											if (input.get_action(m_debug_action_keys[2]).state == State::active)
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											{
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												log_dbg("Deubg action 3");
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												surface.push_request(surface::ModifyResolutionRequest({ width + 5, height + 5 }));
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											}
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											if (input.get_action(m_debug_action_keys[3]).state == State::active)
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											{
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												log_dbg("Deubg action 4");
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												surface.push_request(surface::ModifyResolutionRequest({ width - 5, height - 5 }));
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											}
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										});
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										timer.reset();
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										return should_quit;
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									}
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									void on_register() override
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									{
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									}
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									void on_unregister() override
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									{
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									}
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								private:
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									Ref<ecs::Registry> m_registry;
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									lt::input::InputAction::Key m_quit_action_key;
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									std::array<lt::input::InputAction::Key, 4> m_debug_action_keys {};
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								};
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								class Mirror: public app::Application
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								{
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								public:
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									Mirror()
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									{
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										m_editor_registry = create_ref<ecs::Registry>();
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										setup_window_system();
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										setup_input_system();
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										register_systems();
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									}
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									void on_window_close()
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									{
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										log_inf("Window close requested...");
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										unregister_system(m_input_system);
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										unregister_system(m_surface_system);
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										unregister_system(m_mirror_system);
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									}
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									void setup_window_system()
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									{
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										using lt::input::InputComponent;
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										using lt::surface::SurfaceComponent;
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										m_surface_system = create_ref<lt::surface::System>(m_editor_registry);
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										m_window = m_editor_registry->create_entity("Editor Window");
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										m_window.add_component<SurfaceComponent>(SurfaceComponent::CreateInfo {
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										    .title = "Editor Window",
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										    .resolution = { 400u, 400u },
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										    .vsync = true,
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										    .visible = true,
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										});
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										auto &input = m_window.add_component<InputComponent>();
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										auto quit_action_key = input.add_action(
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										    input::InputAction {
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										        .name = "quit",
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										        .trigger = input::Trigger { .mapped_keycode = XK_q },
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										    }
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										);
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										auto debug_action_keys = std::array<lt::input::InputAction::Key, 4> {};
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										debug_action_keys[0] = input.add_action(
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										    input::InputAction {
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										        .name = "debug_1",
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										        .trigger = input::Trigger { .mapped_keycode = XK_1 },
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										    }
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										);
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										debug_action_keys[1] = input.add_action(
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										    input::InputAction {
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										        .name = "debug_2",
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										        .trigger = input::Trigger { .mapped_keycode = XK_2 },
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										    }
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										);
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										debug_action_keys[2] = input.add_action(
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										    input::InputAction {
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										        .name = "debug_3",
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										        .trigger = input::Trigger { .mapped_keycode = XK_3 },
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										    }
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										);
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										debug_action_keys[3] = input.add_action(
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										    input::InputAction {
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										        .name = "debug_4",
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										        .trigger = input::Trigger { .mapped_keycode = XK_4 },
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										    }
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										);
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										m_input_system = create_ref<input::System>(m_editor_registry);
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										m_mirror_system = create_ref<MirrorSystem>(
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										    m_editor_registry,
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										    quit_action_key,
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										    debug_action_keys
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										);
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									}
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									void setup_input_system()
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									{
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											2025-07-26 18:01:27 +03:30
										 
									 
								 
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									}
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									void register_systems()
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									{
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											2025-09-18 19:23:31 +03:30
										 
									 
								 
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										register_system(m_surface_system);
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										register_system(m_input_system);
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										register_system(m_mirror_system);
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											2025-07-26 18:01:27 +03:30
										 
									 
								 
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									}
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								private:
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									Ref<ecs::Registry> m_editor_registry;
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											2025-09-18 19:23:31 +03:30
										 
									 
								 
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									Ref<lt::surface::System> m_surface_system;
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									Ref<lt::input::System> m_input_system;
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									Ref<MirrorSystem> m_mirror_system;
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											2025-07-26 18:01:27 +03:30
										 
									 
								 
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									lt::ecs::Entity m_window;
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											2025-07-05 13:28:41 +03:30
										 
									 
								 
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								};
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											2025-07-26 18:01:27 +03:30
										 
									 
								 
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								auto app::create_application() -> Scope<app::Application>
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											2025-07-05 13:28:41 +03:30
										 
									 
								 
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								{
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											2025-07-07 15:13:05 +03:30
										 
									 
								 
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									return create_scope<Mirror>();
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											2025-07-05 13:28:41 +03:30
										 
									 
								 
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								}
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											2025-07-11 00:05:48 +03:30
										 
									 
								 
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								} // namespace lt
							 |