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								#pragma once
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											2025-07-20 04:46:15 +03:30
										 
									 
								 
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								#include <asset_parser/compressors/compressors.hpp>
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											2025-07-09 21:30:17 +03:30
										 
									 
								 
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								#include <asset_parser/parser.hpp>
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								#include <cstdint>
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								#include <filesystem>
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								#include <fstream>
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								#include <logger/logger.hpp>
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								namespace Assets {
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								class TextureAsset: public Asset
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								{
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								public:
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									enum class Format : uint32_t // NOLINT(performance-enum-size)
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									{
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										None = 0,
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										RGBA8,
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									};
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									struct Metadata
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									{
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										Format format;
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										uint32_t num_components;
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										std::array<uint32_t, 3> pixel_size;
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									};
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									/** Data required to pack a texture asset */
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									struct PackageData
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									{
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										Asset::Metadata metadata;
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										Metadata texture_metadata;
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										Blob pixels;
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									};
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									static void pack(const PackageData &data, const std::filesystem::path &out_path);
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									TextureAsset(const std::filesystem::path &path);
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									void unpack_blob(BlobMetadata::Tag tag, std::byte *destination, size_t destination_capacity);
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									[[nodiscard]] auto get_asset_metadata() const -> const Asset::Metadata &;
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									[[nodiscard]] auto get_metadata() const -> const Metadata &;
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									[[nodiscard]] auto get_blob_metadata(BlobMetadata::Tag tag) const -> const BlobMetadata &;
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								private:
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									uint32_t version {};
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									Asset::Metadata m_asset_metadata {};
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									Metadata m_metadata {};
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									BlobMetadata m_pixel_blob_metadata {};
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									std::ifstream m_stream;
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								};
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								} // namespace Assets
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