light/modules/math/vec3.cppm

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export module math.vec3;
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import preliminary;
import math.vec2;
namespace lt::math {
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export template<typename T = f32>
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requires(std::is_arithmetic_v<T>)
struct vec3_impl
{
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static constexpr auto num_elements = 3u;
constexpr vec3_impl(): x(), y(), z()
{
}
constexpr explicit vec3_impl(T scalar): x(scalar), y(scalar), z(scalar)
{
}
constexpr vec3_impl(T x, T y, T z): x(x), y(y), z(z)
{
}
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constexpr vec3_impl(vec2_impl<T> xy, T z): x(xy.x), y(xy.y), z(z)
{
}
constexpr vec3_impl(T x, vec2_impl<T> yz): x(x), y(yz.y), z(yz.z)
{
}
[[nodiscard]] auto operator==(const vec3_impl<T> &other) const -> bool
{
return x == other.x && y == other.y && z == other.z;
}
[[nodiscard]] auto operator!=(const vec3_impl<T> &other) const -> bool
{
return !(*this == other);
}
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[[nodiscard]] constexpr auto operator+(const vec3_impl<T> &other) const -> vec3_impl
{
return {
x + other.x,
y + other.y,
z + other.z,
};
}
[[nodiscard]] constexpr auto operator-(const vec3_impl<T> &other) const -> vec3_impl
{
return {
x - other.x,
y - other.y,
z - other.z,
};
}
[[nodiscard]] constexpr auto operator*(const vec3_impl<T> &other) const -> vec3_impl
{
return {
x * other.x,
y * other.y,
z * other.z,
};
}
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[[nodiscard]] constexpr auto operator/(const vec3_impl<T> &other) const -> vec3_impl
{
return {
x / other.x,
y / other.y,
z / other.z,
};
}
[[nodiscard]] constexpr auto operator[](u8 idx) -> T &
{
debug_check(idx <= num_elements, "vec3 out of bound: {}", idx);
return ((T *)this)[idx];
}
[[nodiscard]] constexpr auto operator[](u8 idx) const -> const T &
{
debug_check(idx < num_elements, "vec3 out of bound: {}", idx);
return ((T *)this)[idx];
}
friend auto operator<<(std::ostream &stream, vec3_impl<T> value) -> std::ostream &
{
stream << value.x << ", " << value.y << ", " << value.z;
return stream;
}
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T x;
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T y;
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T z;
};
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export using vec3 = vec3_impl<f32>;
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export using ivec3 = vec3_impl<i32>;
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export using uvec3 = vec3_impl<u32>;
} // namespace lt::math
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export template<typename T>
struct std::formatter<lt::math::vec3_impl<T>>
{
constexpr auto parse(std::format_parse_context &context)
{
return context.begin();
}
auto format(const lt::math::vec3_impl<T> &val, std::format_context &context) const
{
return std::format_to(context.out(), "{}, {}, {}", val.x, val.y, val.z);
}
};