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								#pragma once
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								#include <ecs/entity.hpp>
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								#include <memory/pointer_types/null_on_move.hpp>
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								#include <renderer/vk/context/instance.hpp>
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								namespace lt::renderer::vk {
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								class Surface
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								{
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								public:
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									Surface(ecs::Entity surface_entity);
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									~Surface();
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									Surface(Surface &&) = default;
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									Surface(const Surface &) = delete;
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									auto operator=(Surface &&) -> Surface & = default;
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									auto operator=(const Surface &) const -> Surface & = delete;
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									[[nodiscard]] auto vk() const -> VkSurfaceKHR
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									{
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										return m_surface;
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									}
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									[[nodiscard]] auto get_framebuffer_size() const -> VkExtent2D;
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								private:
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									memory::NullOnMove<VkSurfaceKHR> m_surface = VK_NULL_HANDLE;
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									ecs::Entity m_surface_entity;
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								};
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								} // namespace lt::renderer::vk
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