light/modules/mirror/src/panel/scene_hierarchy.cpp

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#include <engine/scene/components.hpp>
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#include <entt/entt.hpp>
#include <imgui.h>
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#include <mirror/panel/properties.hpp>
#include <mirror/panel/scene_hierarchy.hpp>
namespace Light {
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SceneHierarchyPanel::SceneHierarchyPanel()
: m_context(nullptr)
, m_properties_panel_context(nullptr)
, m_selection_context()
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{
}
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SceneHierarchyPanel::
SceneHierarchyPanel(Ref<Scene> context, Ref<PropertiesPanel> propertiesPanel /* = nullptr */)
: m_context(context)
, m_properties_panel_context(propertiesPanel)
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{
}
void SceneHierarchyPanel::on_user_interface_update()
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{
if (m_context)
{
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ImGui::Begin("Hierarchy");
for (auto entityID : m_context->m_registry.view<TagComponent>())
{
Entity entity(static_cast<entt::entity>(entityID), m_context.get());
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const std::string &tag = entity.GetComponent<TagComponent>();
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draw_node(entity, tag);
};
}
ImGui::End();
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}
void SceneHierarchyPanel::set_context(Ref<Scene> context, Ref<PropertiesPanel> propertiesPanel)
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{
if (propertiesPanel)
m_properties_panel_context = propertiesPanel;
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m_context = context;
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}
void SceneHierarchyPanel::draw_node(Entity entity, const std::string &label)
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{
ImGuiTreeNodeFlags flags = (m_selection_context == entity ? ImGuiTreeNodeFlags_Selected : NULL)
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| ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_SpanFullWidth;
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bool expanded = ImGui::TreeNodeEx((void *)(uint64_t)(uint32_t)(entity), flags, label.c_str());
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if (ImGui::IsItemClicked())
{
m_selection_context = entity;
m_properties_panel_context->set_entity_context(entity);
}
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if (expanded)
{
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ImGui::Text("TEST_OPENED_TREE!");
ImGui::TreePop();
}
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}
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} // namespace Light