2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#pragma once
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 15:30:54 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#include <filesystem>
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-10 21:51:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								namespace Assets {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class TextAsset;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class TextureAsset;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								} // namespace Assets
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-11 00:05:48 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								namespace lt {
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class Shader;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class Texture;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-10 21:51:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/**
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Asset is the data on the disk.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Resource is the data on the gpu/cpu
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * eg. TextureAsset is the file on the disk
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * eg. Texture is the representation of it in the GPU
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-10 13:29:03 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								class AssetManager
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-06 14:02:50 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									static void load_shader(
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    const std::string &name,
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 21:30:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									    const std::filesystem::path &vertex_path,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    const std::filesystem::path &pixel_path
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 21:30:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										instance().load_shader_impl(name, vertex_path, pixel_path);
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 21:30:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									static void load_texture(const std::string &name, const std::filesystem::path &path)
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 15:30:54 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										instance().load_texture_impl(name, path);
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-06 14:02:50 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									static auto get_shader(const std::string &name) -> Ref<Shader>
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-06 17:23:28 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										return instance().m_shaders[name];
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 16:07:51 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-06 14:02:50 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									static auto get_texture(const std::string &name) -> Ref<Texture>
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-06 17:23:28 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										return instance().m_textures[name];
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								private:
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-10 13:29:03 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									AssetManager() = default;
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-10 21:51:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									static auto instance() -> AssetManager &;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 15:36:53 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void load_shader_impl(
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    const std::string &name,
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 21:30:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									    const std::filesystem::path &vertex_path,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									    const std::filesystem::path &pixel_path
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-09 15:30:54 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									void load_texture_impl(const std::string &name, const std::filesystem::path &path);
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-10 21:51:17 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									auto get_or_load_text_asset(const std::filesystem::path &path) -> Ref<Assets::TextAsset>;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									auto get_or_load_texture_asset(const std::filesystem::path &path) -> Ref<Assets::TextureAsset>;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									std::unordered_map<std::string, Ref<Assets::TextAsset>> m_text_assets;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									std::unordered_map<std::string, Ref<Assets::TextureAsset>> m_texture_assets;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-06 17:23:28 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									std::unordered_map<std::string, Ref<Shader>> m_shaders;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									std::unordered_map<std::string, Ref<Texture>> m_textures;
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-05 13:28:41 +03:30
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-11 00:05:48 +03:30
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								} // namespace lt
							 |