2021-05-27 18:55:30 +04:30
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#define LIGHT_ENTRY_POINT
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2021-05-20 10:21:08 +04:30
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#include <LightEngine.h>
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2021-06-14 10:01:28 +04:30
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#include "SandboxLayer.h"
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2021-05-27 10:41:32 +04:30
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2021-05-20 10:21:08 +04:30
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class Sandbox : public Light::Application
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{
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2021-05-21 10:55:39 +04:30
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public:
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Sandbox()
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{
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LT_CLIENT_TRACE("Sandbox::Sandbox");
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2021-05-27 10:41:32 +04:30
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2021-06-14 10:01:28 +04:30
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// Set window properties
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Light::WindowProperties properties;
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properties.title = "Sandbox";
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properties.width = 800u;
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properties.height = 600u;
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properties.vsync = true;
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m_Window->SetProperties(properties);
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// Attach the sandbox layer
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2021-05-27 10:41:32 +04:30
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Light::LayerStack::AttachLayer(new SandboxLayer("SandboxLayer"));
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2021-05-21 10:55:39 +04:30
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}
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~Sandbox()
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{
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LT_CLIENT_TRACE("Sandbox::~Sandbox");
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}
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2021-05-20 10:21:08 +04:30
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};
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Light::Application* Light::CreateApplication()
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{
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return new Sandbox();
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}
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