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								#pragma once
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								namespace lt {
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								class SharedContext;
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								class WindowResizedEvent;
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								enum class GraphicsAPI
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								{
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									Default = 0,
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									OpenGL,
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									DirectX,
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									Vulkan,
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									Metal
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								};
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								class GraphicsContext
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								{
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								public:
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									static auto create(GraphicsAPI api) -> Scope<GraphicsContext>;
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									GraphicsContext(const GraphicsContext &) = delete;
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									GraphicsContext &operator=(const GraphicsContext &) = delete;
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									virtual ~GraphicsContext();
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									virtual void log_debug_data() = 0;
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									static GraphicsAPI get_graphics_api()
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									{
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										return s_context->m_graphics_api;
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									}
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									static Ref<SharedContext> get_shared_context()
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									{
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										return s_context->m_shared_context;
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									}
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								protected:
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									GraphicsContext() = default;
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									GraphicsAPI m_graphics_api;
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									Ref<SharedContext> m_shared_context = nullptr;
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								private:
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									static GraphicsContext *s_context;
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								};
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								} // namespace lt
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