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								#pragma once
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								#include <format>
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								namespace lt::surface {
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								class KeyPressedEvent
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								{
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								public:
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									KeyPressedEvent(uint32_t key): m_key(key)
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									{
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									}
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									[[nodiscard]] auto get_key() const -> uint32_t
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									{
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										return m_key;
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									}
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									[[nodiscard]] auto to_string() const -> std::string
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									{
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										return std::format("KeyPressed: {}", m_key);
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									}
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								private:
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									uint32_t m_key;
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								};
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								class KeyRepeatEvent
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								{
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								public:
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									KeyRepeatEvent(int key): m_key(key)
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									{
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									}
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									[[nodiscard]] auto get_key() const -> uint32_t
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									{
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										return m_key;
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									}
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									[[nodiscard]] auto to_string() const -> std::string
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									{
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										return std::format("KeyRepeated: {}", m_key);
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									}
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								private:
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									uint32_t m_key;
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								};
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								class KeyReleasedEvent
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								{
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								public:
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									KeyReleasedEvent(uint32_t key): m_key(key)
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									{
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									}
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									[[nodiscard]] auto get_key() const -> uint32_t
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									{
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										return m_key;
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									}
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									[[nodiscard]] auto to_string() const -> std::string
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									{
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										return std::format("KeyReleased: {}", m_key);
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									}
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								private:
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									uint32_t m_key;
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								};
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								class KeySetCharEvent
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								{
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								public:
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									KeySetCharEvent(uint32_t character): m_character(character)
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									{
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									}
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									[[nodiscard]] auto get_character() const -> uint32_t
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									{
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										return m_character;
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									}
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									[[nodiscard]] auto to_string() const -> std::string
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									{
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										return std::format("KeyCharSet: {}", m_character);
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									}
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								private:
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									uint32_t m_character;
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								};
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								} // namespace lt::surface
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