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								#include <asset_parser/assets/texture.hpp>
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								namespace Assets {
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								/* static */ void TextureAsset::pack(const PackageData &data, const std::filesystem::path &out_path)
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								{
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									const auto &[metadata, texture_metadata, pixels] = data;
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									auto stream = std::ofstream { out_path, std::ios::binary | std::ios::trunc };
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									if (!stream.is_open())
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									{
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										throw std::runtime_error {
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											std::format("Failed to open ofstream for packing texture at: {}", out_path.string())
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										};
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									}
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									stream.seekp(0);
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									// NOLINTBEGIN(cppcoreguidelines-pro-type-cstyle-cast)
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									stream.write((char *)¤t_version, sizeof(current_version));
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									stream.write((char *)&metadata, sizeof(metadata));
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									stream.write((char *)&texture_metadata, sizeof(texture_metadata));
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									constexpr auto number_of_blobs = uint32_t { 1 };
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									stream.write((char *)&number_of_blobs, sizeof(number_of_blobs));
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									auto pixels_metadata = BlobMetadata {
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										.tag = BlobMetadata::Tag::color,
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										.offset = static_cast<size_t>(stream.tellp()) + sizeof(BlobMetadata),
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										.compression_type = CompressionType::None,
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										.compressed_size = pixels.size(),
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										.uncompressed_size = pixels.size(),
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									};
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									stream.write((char *)&pixels_metadata, sizeof(pixels_metadata));
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									stream.write((char *)&pixels[0], static_cast<long>(pixels.size()));
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									// NOLINTEND(cppcoreguidelines-pro-type-cstyle-cast)
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								}
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								TextureAsset::TextureAsset(const std::filesystem::path &path)
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								{
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									m_stream = std::ifstream { path, std::ios::binary };
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									if (!m_stream.is_open())
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									{
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										throw std::runtime_error {
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											std::format("Failed to open ifstream for loading texture asset at: {}", path.string())
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										};
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									}
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									// NOLINTBEGIN(cppcoreguidelines-pro-type-cstyle-cast)
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									m_stream.read((char *)&version, sizeof(version));
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									m_stream.read((char *)&m_asset_metadata, sizeof(m_asset_metadata));
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									m_stream.read((char *)&m_metadata, sizeof(m_metadata));
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									auto num_blobs = uint32_t {};
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									m_stream.read((char *)&num_blobs, sizeof(num_blobs));
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									if (num_blobs != 1)
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									{
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										throw std::runtime_error {
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											std::format("Failed to load texture asset: invalid number of blobs: {}", num_blobs)
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										};
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									}
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									m_stream.read((char *)&m_pixel_blob_metadata, sizeof(m_pixel_blob_metadata));
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									if (m_pixel_blob_metadata.tag != BlobMetadata::Tag::color)
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									{
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										throw std::runtime_error {
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											std::format(
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											    "Failed to load texture asset: invalid blob tag, expected {}, got {}",
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											    std::to_underlying(BlobMetadata::Tag::color),
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											    std::to_underlying(m_pixel_blob_metadata.tag)
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											),
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										};
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									}
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									// NOLINTEND(cppcoreguidelines-pro-type-cstyle-cast)
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								}
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								void TextureAsset::unpack_blob(
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								    BlobMetadata::Tag tag,
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								    std::byte *destination,
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								    size_t destination_capacity
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								)
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								{
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									if (tag != BlobMetadata::Tag::color)
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									{
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										throw std::runtime_error {
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											std::format("Invalid tag for unpack_blob of TextureAsset: {}", std::to_underlying(tag))
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										};
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									}
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									m_stream.seekg(static_cast<long>(m_pixel_blob_metadata.offset));
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									switch (m_pixel_blob_metadata.compression_type)
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									{
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									case Assets::CompressionType::None:
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										if (m_pixel_blob_metadata.uncompressed_size != m_pixel_blob_metadata.compressed_size)
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										{
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											throw std::runtime_error(
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											    "Failed to unpack blob from TextureAsset: "
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											    "compressed/uncompressed size mismatch for no compression "
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											    "type"
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											);
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										}
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										if (m_pixel_blob_metadata.uncompressed_size > destination_capacity)
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										{
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											throw std::runtime_error(
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											    "Failed to unpack blob from TextureAsset: "
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											    "uncompressed_size > destination_capacity, unpacking "
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											    "would result in segfault"
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											);
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										}
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										if (!m_stream.is_open())
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										{
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											throw std::runtime_error(
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											    "Failed to unpack blob from TextureAsset: ifstream is "
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											    "closed"
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											);
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										}
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										m_stream.read(
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										    // NOLINTNEXTLINE(cppcoreguidelines-pro-type-cstyle-cast)
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										    (char *)destination,
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										    static_cast<long>(m_pixel_blob_metadata.uncompressed_size)
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										);
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										return;
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									default:
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										throw std::runtime_error(
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										    std::format(
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										        "Failed to unpack blob from TextureAsset: unsupported "
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										        "compression type: {}",
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										        std::to_underlying(m_pixel_blob_metadata.compression_type)
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										    )
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										);
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									}
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								}
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								[[nodiscard]] auto TextureAsset::get_asset_metadata() const -> const Asset::Metadata &
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								{
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									return m_asset_metadata;
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								}
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								[[nodiscard]] auto TextureAsset::get_metadata() const -> const Metadata &
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								{
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									return m_metadata;
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								}
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								[[nodiscard]] auto TextureAsset::get_blob_metadata(BlobMetadata::Tag tag) const
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								    -> const BlobMetadata &
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								{
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									if (tag != BlobMetadata::Tag::color)
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									{
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										throw std::runtime_error { std::format(
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											"Invalid tag for get_blob_metadata of TextureAsset: {}",
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											std::to_underlying(tag)
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										) };
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									}
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									return m_pixel_blob_metadata;
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								}
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											2025-07-07 15:17:13 +03:30
										 
									 
								 
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								} // namespace Assets
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