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								#pragma once
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								#include <camera/camera.hpp>
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								namespace lt {
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								class SceneCamera: public Camera
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								{
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								public:
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									enum class ProjectionType
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									{
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										Orthographic = 0,
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										Perspetcive = 1
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									};
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									struct OrthographicSpecification
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									{
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										float size;
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										float near_plane;
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										float far_plane;
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									};
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									struct PerspectiveSpecification
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									{
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										float vertical_fov;
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										float near_plane;
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										float far_plane;
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									};
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									SceneCamera();
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									void set_viewport_size(unsigned int width, unsigned int height);
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									void set_projection_type(ProjectionType projection_type);
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									void set_orthographic_size(float size);
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									void set_orthographic_far_plane(float far_plane);
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									void set_orthographic_near_plane(float near_plane);
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									void set_perspective_vertical_fov(float vertical_fov);
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									void set_perspective_far_plane(float far_plane);
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									void set_perspective_near_plane(float near_plane);
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									[[nodiscard]] auto get_orthographic_size() const -> float
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									{
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										return m_orthographic_specification.size;
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									}
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									[[nodiscard]] auto get_orthographic_far_plane() const -> float
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									{
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										return m_orthographic_specification.far_plane;
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									}
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									[[nodiscard]] auto get_orthographic_near_plane() const -> float
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									{
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										return m_orthographic_specification.near_plane;
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									}
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									[[nodiscard]] auto get_perspective_vertical_fov() const -> float
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									{
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										return m_perspective_specification.vertical_fov;
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									}
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									[[nodiscard]] auto get_perspective_far_plane() const -> float
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									{
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										return m_perspective_specification.far_plane;
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									}
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									[[nodiscard]] auto get_perspective_near_plane() const -> float
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									{
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										return m_perspective_specification.near_plane;
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									}
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									[[nodiscard]] auto get_projection_type() const -> ProjectionType
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									{
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										return m_projection_type;
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									}
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								private:
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									OrthographicSpecification m_orthographic_specification;
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									PerspectiveSpecification m_perspective_specification;
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									float m_aspect_ratio;
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									ProjectionType m_projection_type { ProjectionType::Orthographic };
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									void calculate_projection();
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								};
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								} // namespace lt
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