light/Mirror/src/Panels/ContentBrowser.h

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#pragma once
#include "Panel.h"
#include <filesystem>
namespace Light {
class ContentBrowserPanel : public Panel
{
private:
public:
ContentBrowserPanel();
void OnUserInterfaceUpdate();
private:
std::filesystem::path m_CurrentDirectory;
const std::filesystem::path m_AssetsPath;
};
}