15 lines
222 B
C++
15 lines
222 B
C++
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#include <engine/scene/entity.hpp>
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#include <engine/scene/scene.hpp>
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namespace Light {
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Entity::Entity(entt::entity handle, Scene *scene): m_Handle(handle), m_Scene(scene)
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{
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}
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Entity::~Entity()
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{
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}
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} // namespace Light
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