refactor: tidy up draft
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<h1>Software Engineer</h1>
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<!-- Brief
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<h1>Portfolio Under Construction</h1>
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<!-- Brief Bio
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-->
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<!-- Contact
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Location: Iran - Tehran Province - Tehran
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Call: +________________
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Mail: job@light7734.com
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Mail: light7734@tuta.io
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Message:
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    Telegram: @Light7734
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    Matrix: matrix.org:@light7734
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[Download] Resume (pdf)
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[Download] Business Card (pdf)
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PS: I may not respond till Saturday (unless you call my phone) since I'm **locked in** on other days.
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<!--OPEN SOURCE PROJECTS -->
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<!-- Brief Dazzle
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I love teaching! I've learned that it's the most effective way to solidify your knowledge and leave
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little to no gaps. Dazzle is the collection of my articles teaching a subject in depth. It delves
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into topics such as rendering, mathematics, guidelines and more. It's just my way of giving back to
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the community!
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-->
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<!-- Gallery 
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-->
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<!-- Technical Details 
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Technology behind Dazzle:
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-->
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<!-- Source Code 
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Check out the source code on any of the official mirrors or on the main self-hosted repo.
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    Self-hosted with <3 using Forgejo (a fork of Gittea)
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    CodeBerg mirror
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    GitLab mirror
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    GitHub mirror
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    <Commit_Tiles/>
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-->
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<br />
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<h1>Open Source Projects</h1>
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<ol>
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	<li style="margin-left: 32px">Dazzle</li>
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	<!-- Brief
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	I love teaching! I've learned that it's the most effective way to solidify your knowledge and leave
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	little to no gaps. Dazzle is the collection of my articles teaching a subject in depth. It delves
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		||||
	into topics such as rendering, mathematics, guidelines and more. It's just my way of giving back to
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		||||
	the community!
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		||||
    -->
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		||||
<!-- Brief Light
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Light is an awesome bleeding-edge, *all the buzzwords* game-engine...
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-->
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<!-- Gallery 
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    * Insert awesome renders here *
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-->
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<!-- Technical Details 
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Features:
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    MSAA
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    SSAO
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    PBR Lighting
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	<!-- Gallery 
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    -->
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Technology behind Light:
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    Languages:
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        C++23, CMake, Shell-script, Lua, Python
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    Graphics APIs:
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        OpenGL, Vulkan, Metal, DirectX12
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    CICD: 
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        Drone, Docker, 
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Prominent vendor libs:
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		||||
    EnTT, Glfw3.4, Dear (truly a dear) ImGui, 
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		||||
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		||||
	<!-- Technical Details 
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		||||
    Technology behind Dazzle:
 | 
			
		||||
    -->
 | 
			
		||||
Check out the source code on any of the official mirrors or on the main self-hosted repo.
 | 
			
		||||
    Self-hosted with <3 using Forgejo (a fork of Gittea)
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		||||
    CodeBerg mirror
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		||||
    GitLab mirror
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		||||
    GitHub mirror
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		||||
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		||||
	<!-- Source Code 
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		||||
    Check out the source code on any of the official mirrors or on the main self-hosted repo.
 | 
			
		||||
        Self-hosted with <3 using Forgejo (a fork of Gittea)
 | 
			
		||||
        CodeBerg mirror
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		||||
        GitLab mirror
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		||||
        GitHub mirror
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		||||
        <Commit_Tiles/>
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		||||
    -->
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    <Commit_Tiles/>
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-->
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		||||
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	<br />
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	<li style="margin-left: 32px">Light</li>
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	<!-- Brief
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	Light is an awesome bleeding-edge, *all the buzzwords* game-engine...
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    -->
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<!-- Brief Bonfire
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You're enjoying its warmth on your eyes! It's my portfolio v2.0 rebuilt from scratch using the rightfully
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loved Svelte framework. 0 uninterresting information. 0 tabs/navigaroins, just scroll down :)
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-->
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<!-- Gallery 
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-->
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<!-- Technical Details 
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Bonfire is powered by:
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    Svelte,
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    Tailwindcss,
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    Nginx
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    Segs
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-->
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<!-- Source Code 
 | 
			
		||||
    Self-hosted with <3 using Forgejo (a fork of Gittea)
 | 
			
		||||
    CodeBerg mirror
 | 
			
		||||
    GitLab mirror
 | 
			
		||||
    GitHub mirror
 | 
			
		||||
 | 
			
		||||
	<!-- Gallery 
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		||||
        * Insert awesome renders here *
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		||||
    -->
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		||||
    <Commit_Tiles/>
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		||||
-->
 | 
			
		||||
 | 
			
		||||
	<!-- Technical Details 
 | 
			
		||||
    Features:
 | 
			
		||||
        MSAA
 | 
			
		||||
        SSAO
 | 
			
		||||
        PBR Lighting
 | 
			
		||||
<!-- Work Experience -->
 | 
			
		||||
<!-- Brief Bitwyrek -->
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		||||
<!-- Details -->
 | 
			
		||||
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		||||
    Technology behind Light:
 | 
			
		||||
        Languages:
 | 
			
		||||
            C++23, CMake, Shell-script, Lua, Python
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		||||
        Graphics APIs:
 | 
			
		||||
            OpenGL, Vulkan, Metal, DirectX12
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		||||
        CICD: 
 | 
			
		||||
            Drone, Docker, 
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		||||
        
 | 
			
		||||
    Prominent vendor libs:
 | 
			
		||||
        EnTT, Glfw3.4, Dear (truly a dear) ImGui, 
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		||||
<!-- Brief STG -->
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		||||
<!-- Details -->
 | 
			
		||||
 | 
			
		||||
    Check out the source code on any of the official mirrors or on the main self-hosted repo.
 | 
			
		||||
        Self-hosted with <3 using Forgejo (a fork of Gittea)
 | 
			
		||||
        CodeBerg mirror
 | 
			
		||||
        GitLab mirror
 | 
			
		||||
        GitHub mirror
 | 
			
		||||
 | 
			
		||||
        <Commit_Tiles/>
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		||||
    -->
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		||||
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		||||
	<br />
 | 
			
		||||
	<li style="margin-left: ">Bonfire</li>
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		||||
	<!-- Brief
 | 
			
		||||
	You're enjoying its warmth on your eyes! It's my portfolio v2.0 rebuilt from scratch using the rightfully
 | 
			
		||||
	loved Svelte framework. 0 uninterresting information. 0 tabs/navigaroins, just scroll down :)
 | 
			
		||||
    -->
 | 
			
		||||
 | 
			
		||||
	<!-- Gallery 
 | 
			
		||||
    -->
 | 
			
		||||
 | 
			
		||||
	<!-- Technical Details 
 | 
			
		||||
    Bonfire is powered by:
 | 
			
		||||
        Svelte,
 | 
			
		||||
        Tailwindcss,
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		||||
        Nginx
 | 
			
		||||
        Segs
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		||||
 | 
			
		||||
    -->
 | 
			
		||||
 | 
			
		||||
	<!-- Source Code 
 | 
			
		||||
        Self-hosted with <3 using Forgejo (a fork of Gittea)
 | 
			
		||||
        CodeBerg mirror
 | 
			
		||||
        GitLab mirror
 | 
			
		||||
        GitHub mirror
 | 
			
		||||
 | 
			
		||||
        <Commit_Tiles/>
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		||||
    -->
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		||||
</ol>
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		||||
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<br />
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<h1>Work Experience</h1>
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		||||
<ol>
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	<li style="margin-left: 32px">Title @ Bitwyre [Mmm YYYY - Mmm YYYY]</li>
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	<!-- Brief -->
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		||||
	<!-- Details -->
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		||||
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		||||
	<br />
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	<li style="margin-left: 32px">Title @ STG (Systematic Trading Group) [Mmm YYYY - Mmm YYYY]</li>
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	<!-- Brief -->
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	<!-- Details -->
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		||||
</ol>
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<br />
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<h1>Got A Problem?</h1>
 | 
			
		||||
<!-- Brief
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		||||
<!-- Call to action (Got a problem?)
 | 
			
		||||
Let me have a shot at it!
 | 
			
		||||
...
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		||||
-->
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		||||
| 
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